CONCEPT ART PRODUCED FOR GAMES AND STORIES
Ever since I can recall I’ve always been coming up and drawing a multitude of various types of characters. This interest has led me to gain experience in helping to build and visualise characters.
I’ve been able to apply my drawing skill in gaming industry and storytelling for children’s books.
I love being part of the creative process, which aims to provide representations assisting in breathing life into a character. I believe such visual element truly enriches the experience of stories, that are constantly translated into countless games or books. My focus has always been on drawing figurative portrayals but also delight in depictions of beasts, and other imaginative creatures and beings. My medium of choice tend to be the reliable pencil but increasingly I turn to digital means for final rendering.
If you’d like to learn more in detail about particular projects I’ve been involved with please get in touch.I’m happy to answer any questions you might have.
To date, I’ve been able to gain experience in creating content for online games, social media games, role playing games and phone apps.From supplying a preliminary sketch to providing final illustrations, I’ve contributed to various stages of the development for characters required for each game. Here’s a selection of my personal favourites.
ROLE PLAYING GAMES
« Composite Games » are an indie roleplaying game company who are hard at work developing an exciting new tabletop game, entitled the « Chronicles of Ollundra ». As part of this ongoing project they commissioned me to provide a series of character design illustrations. These visual elements will embellish their intricately designed games, enriching the gaming experience.
Amongst others, I’ve devised representations for characters like Alchemist, Archeologist, Druid, Gladiator, Paladin, Pirate, Ranger, Scout, Thief, Viking or Witch.
I enjoy the process of visualising characters down to the small details, defining their stories and worlds they inhabit.
These illustrations, commissioned as concept art, were based of descriptions provided by the game design company. The brief was to illustrate the seven, sequential stages of ageing of a dragon character in one of their games : from an egg, through baby, to adolescent and eventually into full adulthood.
« The Arcane Compendium of Beasts and Races of the Realm »
I have a long-standing interest in children’s books illustrations and I’ve been working on ideas for my first short story. This particular story incorporates all the weird and wonderful phantasmagorical creatures illustrated here, which are my unique inventions. Centring around Samuel, a young mouse-like creature who lives in the the fantastical world of Menaginaria, the tale will follow him as he embarks on a rites-of-passage expedition across the realm in order to prove his bravery to his clan. To assist him in his quest, his mentor Methuselah gifts him a book entitled « The Arcane Compendium of Beasts and Races of the Realm ». It is a guide, which should contribute to his understanding of other creatures he might encounter during his travels.
« Dear reader,
Please find attached for your perusal an abridged version of The Arcane Compendium of Beasts and Races of the Realm (5th Edition). These articles are intended to give a brief insight into the variety of species which populate the world of Menaginaria. Browse them at your leisure and delight in these races disparate appearances, complex characters and exotic habits. If you are a seasoned adventurer planning an expedition to this distant and entirely fictitious land then you may wish to obtain a full copy of the Compendium to use as your travel guide. In this eventuality please contact Moz-Elderat Methusalah, custodian of the Sacred Library of the Moz (Twitch-Nose Clan Branch, Main Burrow, Tunnel 15b, branch 11). He is reachable most days via the medium of astral meditation.
Apprentice Clerk to Moz-Elderat Methusalah »